It’s effective at making you feel disoriented and unsettled, and the developers seem to have a trick up their sleeve for every other step the player takes.
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Then you’ll whirl about again and the bookshelves will have turned into a big wall of blood or something. You’ll walk into the bedroom, turn around and suddenly the door won’t be there.
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The game constantly reshuffles corridors behind your back. It’s this gimmick that makes Layers of Fear worth playing. Placing you in the role of a tortured artist on a dark and stormy night, it sees you exploring your own house as it warps and changes in reflection your character’s crumbling sanity. Layers of Fear is a good old-fashioned ghost train designed for the Youtube generation. Close the curtains, dim the lights, and make sure there’s a cushion to hug on standby. In this article, I want to celebrate the best examples of these innovations over the last ten years, and demonstrate how far horror gaming has come since those formative years in the 1990s. We’ve seen multiplayer horror games, horror-survival games (yes, this is different from survival-horror), and even horror-based strategy games.
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At the same time, many other genres have dipped their toe into the murkier waters of horror. But 2010’s Amnesia: The Dark Descent saw a shift away from horror games that emphasised combat, toward experiences driven more by narrative, puzzling and atmosphere.Īmnesia has spawned many imitators, even seeping into the mainstream. Back in the nineties and even into the 2000s, most horror games fell under the umbrella genre “survival horror”, pioneered by games like Alone in the Dark, Resident Evil and Silent Hill. Horror games have changed considerably in the last decade. The 10 Best horror games of the last ten years.